No Man's Sky
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No Mans Sky Source: wall.alphacoders.com |
The founder of Hello Games, Sean Murray, had wanted to create a game that captured the sense of exploration and optimism of science fiction writings and art of the 1970s and 1980s with No Man's Sky. The game was developed over three years by a small team at Hello Games with promotional and publishing help from Sony Interactive Entertainment. The game was seen as an ambitious project by a small team by the gaming media, and Murray and Hello Games drew significant attention leading to its release.
No Man's Sky received mixed reviews at its 2016 launch, with some critics praising the technical achievements of the procedurally generated universe, while others considered the gameplay lacklustre and repetitive. However, the critical response was marred by the lack of several features that had been reported to be in the game, particularly multiplayer capabilities, though Murray had tried to downplay expectations prior to release. The game was further criticised due to Hello Games' lack of communication in the months following the launch, creating a hostile backlash from some of its player base. Murray stated later that Hello Games had failed to control the exaggerated expectations of the game from the media and the larger-than-expected player count at launch, and since have taken an approach of remaining quiet about updates to No Man's Sky until they are nearly ready to ship to avoid miscommunication. The promotion and marketing for No Man's Sky became a subject of debate, and the video game industry has used No Man's Sky as an example of missteps to avoid in marketing.
Hello Games has remained committed to improving and expanding No Man's Sky to achieve the vision of the experience they wanted to build, while the game continued to have a cult following of players. Since the initial criticism at its release, the game has received multiple major free content updates that have introduced several previously missing features, such as multiplayer components, while adding new features like surface vehicles, base-building, space fleet management, and virtual reality support, all of which have generally improved its overall reception.
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